AI Insights · Timothy · April 2022
Top 5 PVP Games on Android in Costa Rica - Q1 2022
Discover the performance trends of the top 5 PVP games on Android in Costa Rica during the first quarter of 2022. Data from Sensor Tower reveals weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 PVP games on the Android platform in Costa Rica showcased varying trends in downloads, revenue, and active users. Here’s a closer look at how each game performed according to Sensor Tower data.
Free Fire: 7th Anniversary experienced fluctuations in weekly revenue, starting at around $40K and hitting a low of $19.1K in mid-January, before recovering to approximately $27K by the end of March. Weekly downloads saw a high of 10K in mid-January, but generally trended downwards, averaging around 6K by the end of the quarter. Active users showed a steady decline from about 681K to 549K over the quarter.
Free Fire MAX had a more stable revenue pattern, peaking at $13.7K in mid-February and ending the quarter with around $9K. Downloads peaked at 6.9K in mid-January but dropped to approximately 2.8K by the end of March. Active users increased from 42.9K to 49.8K throughout the quarter.
Clash Royale saw its weekly revenue start at $8.8K, rise to $10.4K in early February, and then decline to about $5.2K by the end of March. Weekly downloads peaked at 16.1K in early February but generally trended downwards to around 11K by the end of March. Active users remained relatively stable, starting at 413K and closing the quarter at 370K.
Call of Duty: Mobile Season 8 had a revenue peak of $7K in late February but averaged around $5.9K for most of the quarter. Downloads remained steady, averaging around 2K per week, with minor fluctuations. Active users showed a slight decline from 32.5K to approximately 28.2K over the quarter.
Clash of Clans began the quarter with a weekly revenue of $5.9K, saw a peak of $9.5K at the end of January, and ended March at around $4.8K. Downloads were relatively stable, averaging around 2K per week with minor peaks. Active users started at 86K and remained fairly consistent, ending the quarter at 84K.
For more detailed insights and analysis, visit Sensor Tower.